[ And there he stands within the smithy, made of metal like all of the tools, devices, and blades around them. Both the smelting pit and the forge bring warmth to the workshop, where otherwise there would be none found among cold armor. ]
Greetings.
[ On one of the workbenches are a number of smaller tools: a small, plain dagger, and a clump of ore. ]
Let us start with these... I question whether it is more effective to enchant before [ He gestures to the ore-- ] or after [ --then to the dagger. ] an item is made.
[ She casts her glance around the smithy with unveiled curiosity; she has walked by the place countless times to and fro various places around town over the year she's been in Reverein, but she's never really been inside until now.
One she's made her way over to the workbench with the aforementioned tools, she cants her head to the side inquisitively. ]
Hmm. I suppose we could try both? You mentioned imbuing these with white magics... I don't think I'm familiar with that terminology, though. Did you mean magic with protective or healing properties...?
Aye. [ He answers, and turning over his palm, Somnus conjured a small vial into his hands, one that contains a bluish liquid. ]
It is into a liquid that those of my Line may enchant our magic for curatives. [ No one else in his world has healing properties, much less magic, unless they are blessed. That healing magic (or magic in general) is so widespread in other worlds is still an alien concept to him...
But that's what makes working with someone who does know and has lived with magic so important. ] However, these potions are consumables. [ Demonstrating, he breaks the vial in his hand. The liquid bursts into a fine, shimmering mist, then vanishes, spent. ] I would like these items to have more than one use... Or perhaps a charge of some sort.
[ He sure does say "Line" as if it's capitalized, something more specific, referring perhaps to his bloodline? And yet... He doesn't have a corporeal body, so how...?
It's the his continued speaking and the sound of the vial breaking in his hand that snaps her out of her idle thoughts, bringing her back into focus in the present. ]
I see...! I think them having some kind of charge sounds reasonable. Magical items in my world often have something like that. You're only able to use an item's magical effects a certain number of times in a day, after which it needs some time to 'recharge.'
I think imbuing items with some kind of healing or restorative dreamotion would be easy enough. Making it such that the dreamotion isn't all spent in one use would probably be more time-consuming and require more research...
[ He appears to watch her as she voices her thoughts aloud. Although this may be his smithy, she is the one with much more magical prowess. It behooves him to pay attention. ]
Dreamotion, you say... [ His hollowed voice drifts into a pensive moment of his own, although his own is silent. The gentle crackle of coal beneath the kiln is the only sound that marks the time passing. ]
Do you believe the enchantment would require... more finesse, then?
[ Oh. She can't help it, but hearing him say the word "finesse" is a bit amusing. Coming from a large hulk of armor... ]
I'm not sure. I've not tried... But seeing as dreamotion seems to be the most accessible and powerful source of magic here, I think it would be worth looking into. It might just... Like you said, require more finesse. Dreams and emotions can be so fickle, after all...
Where I'm from, magical enchantment usually requires a great amount of time, and magical items harvested from magical flora or fauna. If we can find something like that with healing properties, maybe we can use it to enchant these items...
But, ah! That's for another time, isn't it? Why don't we give it a shot right now, just with dreamotion?
[ At the mention of harvesting flora or fauna for their magical properties, his helm tilts towards the broken vial on the counter. They needn't even go about finding another magical material somewhere when he can produce said magical property on his own. This may make it easier for them: perhaps it's some matter of transitive alchemy, transferring the property from one thing to the other.
But as she said, that is for another time. Somnus turns his helm back to regard her. ]
Very well. [ "Finesse", it is. And finesse it will be, when he sheds his cumbersome armor.
A glow lifts from the ornamental metal he wears, blinking into tiny, crystalline particles that shimmer and then wink out from existence. No sound accompanies the pulse of magic that causes his form to waver, the power silently suffusing about his armor, causing it slowly dissipate... ]
[ Now another figure stands before her, one that's not quite solid as the one before, human in appearance but pale as the stars. A muted, misty glow radiates from his form, cold and untouched by the warm, amber light of the smithy around them.
Heavy, antiquated robes rustle as a hand emerges from them, extending over the counter. Dreamotion gives it further form, becoming more solid in the moment. Of the items gathered on the workbench, he selects the ore, turning it over upon his palm and testing its weight.
Then, his gaze falls upon her. His expression is no longer of metal, but stone: focused, grim, and severe. ]
Your hand, young tiefling.
[ While his voice lacks the characteristic hollowness from being encased in metal, it carries the same focused cadence, the same deep pitch from before. The refined steel with which he speaks belongs to none other than Somnus. ]
no subject
Greetings.
[ On one of the workbenches are a number of smaller tools: a small, plain dagger, and a clump of ore. ]
Let us start with these... I question whether it is more effective to enchant before [ He gestures to the ore-- ] or after [ --then to the dagger. ] an item is made.
no subject
One she's made her way over to the workbench with the aforementioned tools, she cants her head to the side inquisitively. ]
Hmm. I suppose we could try both? You mentioned imbuing these with white magics... I don't think I'm familiar with that terminology, though. Did you mean magic with protective or healing properties...?
no subject
It is into a liquid that those of my Line may enchant our magic for curatives. [ No one else in his world has healing properties, much less magic, unless they are blessed. That healing magic (or magic in general) is so widespread in other worlds is still an alien concept to him...
But that's what makes working with someone who does know and has lived with magic so important. ] However, these potions are consumables. [ Demonstrating, he breaks the vial in his hand. The liquid bursts into a fine, shimmering mist, then vanishes, spent. ] I would like these items to have more than one use... Or perhaps a charge of some sort.
no subject
It's the his continued speaking and the sound of the vial breaking in his hand that snaps her out of her idle thoughts, bringing her back into focus in the present. ]
I see...! I think them having some kind of charge sounds reasonable. Magical items in my world often have something like that. You're only able to use an item's magical effects a certain number of times in a day, after which it needs some time to 'recharge.'
I think imbuing items with some kind of healing or restorative dreamotion would be easy enough. Making it such that the dreamotion isn't all spent in one use would probably be more time-consuming and require more research...
no subject
Dreamotion, you say... [ His hollowed voice drifts into a pensive moment of his own, although his own is silent. The gentle crackle of coal beneath the kiln is the only sound that marks the time passing. ]
Do you believe the enchantment would require... more finesse, then?
no subject
I'm not sure. I've not tried... But seeing as dreamotion seems to be the most accessible and powerful source of magic here, I think it would be worth looking into. It might just... Like you said, require more finesse. Dreams and emotions can be so fickle, after all...
Where I'm from, magical enchantment usually requires a great amount of time, and magical items harvested from magical flora or fauna. If we can find something like that with healing properties, maybe we can use it to enchant these items...
But, ah! That's for another time, isn't it? Why don't we give it a shot right now, just with dreamotion?
1/2
But as she said, that is for another time. Somnus turns his helm back to regard her. ]
Very well. [ "Finesse", it is. And finesse it will be, when he sheds his cumbersome armor.
A glow lifts from the ornamental metal he wears, blinking into tiny, crystalline particles that shimmer and then wink out from existence. No sound accompanies the pulse of magic that causes his form to waver, the power silently suffusing about his armor, causing it slowly dissipate... ]
no subject
Heavy, antiquated robes rustle as a hand emerges from them, extending over the counter. Dreamotion gives it further form, becoming more solid in the moment. Of the items gathered on the workbench, he selects the ore, turning it over upon his palm and testing its weight.
Then, his gaze falls upon her. His expression is no longer of metal, but stone: focused, grim, and severe. ]
Your hand, young tiefling.
[ While his voice lacks the characteristic hollowness from being encased in metal, it carries the same focused cadence, the same deep pitch from before. The refined steel with which he speaks belongs to none other than Somnus. ]